In Raid Area
This condition checks if the entity is in a raid area.
Example
{
"type": "origins:conditioned_attribute",
"modifier": {
"attribute": "minecraft:generic.attack_damage",
"operation": "addition",
"value": 2.0,
"name": "Increased damage in raid"
},
"tick_rate": 20,
"condition": {
"type": "moborigins:in_raid_area"
}
}
This power will increase the player's attack damage by 2.0 while in a raid.