Fall Sounds
Changes the entity's fall sounds.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
| distance | int | 4 | The distance the entity must fall to play the big fall sound. |
| small_fall_sound | sound_event | entity.generic.small_fall | The sound to play when the entity falls a small distance. |
| big_fall_sound | sound_event | entity.generic.big_fall | The sound to play when the entity falls a big distance. |